Super Mario Galaxy
  • 37 Playing
  • 3.5K Backlogs
  • 328 Replays
  • 2.2% Retired
  • 90% Rating
  • 6.5K Beat
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amara_

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80%Wii

14h 7m Played
There are some magical moments in this game where the highs are so high. I loved Gusty Garden Galaxy especially. But on the other hand, there were a bunch of worlds that I don't consider fun at all. Especially all those water worlds where it's a drag to control Mario underwater and some of the racing ones felt like filler. I guess overall the level design is inconsistent, though I would still describe it as inventive. Just not fully realized until Galaxy 2. People seem to really love the story but for me it just gets in the way of the gameplay (overly big hub, unskippable long text boxes).
Updated 1 Hour Ago
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SWAGFLIp02's Avatar'

90%Wii

ReplayReplay
Mario Galaxy holds a special place in my heart. It was one of the first games i played when i was gifted the wii when I was a kid. I don't remember much of my time playing it at the time, but as soon as I picked it up on the switch thanks to the Mario 3D All Stars collection, it was like those memories came back and I went back to that time, playing it for the first time, listening to its charming, melancholic yet calming music; listening to Rosalina's tragic story while sitting on the ground with the Lumas, this time fully understanding it and the meaning of "She's sleeping under the tree on the hill".
Differently from other Mario games, Sunshine excluded, Mario galaxy is packed with pieces of story told through small talk with other characters, told through the various level environments and told directly through Rosalina and the main narrative. What really stood out to me, music aside, is how well designed the levels are, each and every one of them telling their own story, with some giving off a "lost in space" vibe, other trasmitting the "space explorer" vibe and others so out of context with the theme of space that can either throw you off the immersion or tell you "it's so vast out there, in the dark, cold space surrounding us, that why couldn't there be a whole planet where penguins take swimming lessons and live happily?" That is what I love about this game. Space is always been a topic to fascinate not only scientists, but every last one of us, big and unknown as it is, giving us infinite possibilities to imagine what could possibly be out there. Well, Super Mario Galaxy perfectly conveys that feel, and maybe that's why I felt like I was a little kid again, thrown in front of something so vast I can't understand but won't stop trying to.
WELCOME NEW GALAXY!!
Updated 4.5 Days Ago
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Sketcz

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90%Wii

25h Played
Took a while to get into. Great fun. But I hate the fact you need to replay the entire game with Luigi to get 100%. No thanks!
Updated 4.5 Days Ago
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Aleat

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95%Nintendo Switch

18h 40m Played
Review in brazilian portuguese

Quase 20 anos depois e o jogo ainda é inovador!

Foi o primeiro Mario 3D que finalizei, isso com experiência com vários dos 2D. Não que eu seja novo no gênero plataforma 3D, é um dos meus favoritos, mas só a pouco tempo tive acesso a um console da Nintendo pra jogar eles.

E, assim, o início dele é esquisito pra se acostumar. Várias vezes me sentia um pouco tonto pois sentia que precisava focar na mudaça constante dos 3 planos dimensionais ao mesmo tempo. Por mais inusitado que seja isso eu acho que poucos jogos fazem algo similar, muitas vezes sinto que estou focando apenas em 2 enquanto um terceiro está sendo utilizado mas de maneira mais branda. Aqui não, aqui pode ser bem intenso.

Além disso, os controles são outro ponto distinto de outros jogos. É necessário coordenar as duas mãos em processos diferentes. O que atrapalha pessoas canhotas como eu! E não existe acessibilidade para canhotos, o que me deixa mais cansado em algumas fases que exigiam equilíbrio da mão destra.

Tirando essas particularidades do jogo o resto é o que se espera de um bom Mario de plataforma. Boas músicas, história padrão, visuais incríveis, jogabilidade muito responsiva (depois que se acostuma). Tem várias fases distintas e o jogo não fica cansativo, tirando a parte de nadar, nadar aqui é chato pra caramba!

Eu não recomendaria como primeiro Mario 3D mas por ser tão único e bom acaba sendo um jogo indispensável do gênero.
Updated 1 Week Ago
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Ageu

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70%Wii

22h Played
Avaliação polêmica de 7/10 eu sei mas tem explicação para isso!
O maior problema é a câmera simplesmente por ser travada cada vez que você esteja perto de uma parede ou porque ela não queira girar por birra mesmo...
Segundo maior problema seria os controles e a movimentação do personagem em si, sinto que o personagem esta constantemente andando e pulando em lama sem muita liberdade de movimento.
Terceiro problema é mais de "boas" que seria as missões "fillers" e principalmente a campanha do "luigi" que apenas enrolava tempo pra ter uma sensação de jogo mais "completo"
Isso tudo bastou para eu tirar 3 pontos do jogo mas agora virá apenas pontos positivos (+) ✌️:
- Visuais
- Trilha sonora
- Sistema gravitacional
- Cinematográfica decente
- Personagens memoráveis
- Bom design de fases

No geral eu acho o jogo bom mas não chega a ser excelente nos meus olhos, mas com certeza eu aprovaria como um dos melhores jogos do nintendo wii!
Updated 1.5 Weeks Ago
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Amiracle1994

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100%Wii

HOLY SHITTTTT
Updated 2 Weeks Ago
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Beesting

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100%Wii

Brilliant direction for the 3D Mario series.

Good
- it’s interesting feeling being able to jump off a seemingly endless drop but having gravity pull you around to the other side of the planet.
- the motion controls gameplay segments are really fun. Like rolling the ball, and surfing.
- shooting star bits at enemies and other things is fun. There’s also an incentive to collect star bits by feeding the fat luma to unlock a new galaxy.
- the controls are very smooth. Spinning is a nice “second chance”
- soaring through space from one asteroid to another feels great
- the power ups are a lot of fun. And a lot of new ones. They are used in a very fun way with the stage designs.
- bowser’s hair is styling
- the gravity gameplay is really creative and fun. Both 2D segments and 3D.
- I like the story book segments. Learning about Rosalina's past was interesting. It provided me incentive to progress in the game to unlock new chapters.

Bad
- the game is a tad too easy. Your platforming doesn’t even have to be perfect. If you nick and edge, the game will plop you right over it. The overall level designs were easier than other Mario games too.
Updated 2.5 Weeks Ago
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rayermaner

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100%Wii U

15h 12m Played
HOLY SHITTTTT
Updated 3.5 Weeks Ago
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Tobuu

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80%Nintendo Switch

Pretty swag, but I am putting this only because they didn't have Super *LUIGI* Galaxy, which is the one I played
Updated 1 Month Ago
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JosemaErKir

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80%Emulated

Escuche que era el mejor mario 3d y para mi no lo es pero aún así cumple bastante sobre todo para ser de 2007
Updated 1 Month Ago
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djiengz

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95%Wii

almost perfect
Updated 1 Month Ago
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ShonenJump121

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90%Wii

Super Mario Galaxy is so close to being one of the greatest Mario games, but for me if it was a few things that in my opinion bring it down.

The forced motion control sections are a cumbersome and not very fun in my opinion. The ball rolling, the manta ray and bubble stars. I am of the belief that the game wouldn't suffer much if these were not apart of the game. I'm not in the motion controls are always bad camp as I think most of them work very well, but these I really could not stand.

The camera can be troublesome at times, which is an important aspect for a platformer.
And, I'm of the opinion that having to do the entire game a second time for that 100% really is just padding. Luigi doesn't play that differently to Mario.

Still, there's no no denying its quality as one of Mario's best.
Updated 1 Month Ago
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HeadassJoey

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90%Nintendo Switch

14h PlayedReplay
Still my favorite Mario game after over beating it on the Wii over 10 years. Replayed it on the All Stars Switch version and I still love it to this day
Updated 1.5 Months Ago
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rileygames

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65%Nintendo Switch

6h 31m Played
Note: Played on Switch through the 3D All Stars Collection and on a pro controller.

To say I was disappointed with Super Mario Galaxy is an understatement.

To start with the positives, "Mario in space" sounds like a jump the shark moment for the franchise, but this is the real deal. This is more than just Mario with a space backdrop. Everything from the levels to the story all revolves around the idea of stars and planetary travel. Speaking of the story, it is the most cinematic in the series, and it is a nice change of pace. Graphics are above average for Wii standards, and the art direction is great. Planets, enemies and npcs, they all look unique and are well designed.

The soundtrack is the first in the series that uses a full orchestra, and it is amazing. I have it on CD and listen to it regularly it is that good.

The spin is the greatest addition to the Mario series ever. It is helpful for both platforming and combat, and I hope it makes some sort of return in future games.

I enjoy the star bit and coin system. Coins restore your health and star bits are used to stun enemies and unlock new levels. Being able to attack enemies with either a spin or a stomp to specifically get either star bits or a coin is a nice touch too.

Power ups make a return, and while I don't like how the majority of them are on a timer, it is actually not as a way to make the player less powerful but to provide quick puzzles you have to navigate before the time is up. The Bee Suit is my favorite by far, the ability to fly, even for a brief period, gives you alot of freedom on how to go after stars.

Levels usually consist of small areas that you jump from one to the next. Simply put, going after stars is fun, well, fun until certain issues arise.

Complaining time, and I've got a lot to say.

To start with the bear basics of game design, the camera. On the Wii, the camera is controlled by rotating it into fixed positions using the d-pad. However, on Switch this is moved to the right stick. The d-pad is unused, why not keep it there? It gives the illusion of free control of the camera, and I found myself hitting the stick in vain trying to move the camera so I can actually SEE what's ahead of me, only to be met with a "nope." More times than not the camera is pointing in the most inconvenient way, and it swings haphazardly. With every camera change, your controls change to fit the new POV, which more times than not sends you running around where you aren't holding the stick. This was incredibly frustrating throughout the whole playthough.

Depth perception was another issue. Jumping from one space object into the orbit of another, or even just the act of running around a planet, can be confusing for the eyes. This might be a me issue, but I also found it hard to gauge where I was going to land before and during a jump.

In terms of general controls, it is clear that this game isn't ment to be played with any sort of stick other than a Wii-Nunchuk remote. I tested my controller multiple times during my playthough, this is not a hardware issue. I found that many times while trying to move left or right Mario would start running in circles. Basic moves such as the side jump felt near impossible to pull off. I don't understand the technical aspects of stick input, but you'd think this wouldn't be an issue.

Motion controls were a staple on every Wii game, and of course Super Mario Galaxy has them. Allocating the spin to a button instead of waggle is a good start, but there is 0 reason why menus (which appear after every star is collected, for instance) shouldn't be able to be navigated using buttons. You want to know my solution? Put the camera on the D-Pad and have the right stick be a cursor for pull stars and star bits.

In all, Super Mario Galaxy needs more than just a direct port to modern consoles. It needs help. It needs a camera that actually functions, it needs a retooling for buttons and sticks, it needs to fix the movement. It would be a disservice to the amazing parts of the game by letting these terrible aspects ruin the experience.
Updated 1.5 Months Ago
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Rusted

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90%Wii

11h Played
Fantastic game, close to my favorite 3D Mario, Cant Believe I didnt finish this till now
Updated 2 Months Ago
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Private

KmanKolp's Avatar'

85%Wii

Over rated, but nostalgic
Updated 2.5 Months Ago
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XoxP

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95%Wii

One of the very best games i have ever played, everything about the game is spectacular and i hope the sequel lives up to it.
Updated 2.5 Months Ago
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MarcusStern

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80%Wii

Menuda virguería. Originalidad desde el primer al último minuto. Sabe ser fácil o difícil cuando toca. BSO de lo mejor de toda la historia de Super Mario. Mucha reutilización de escenarios, minijuegos poco originales y nula historia son mis pocas quejas.
8/10⭐
Updated 2.5 Months Ago
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superbradn0916

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100%Nintendo Switch

6h 10m Played
the best mario game ever.
Updated 2.5 Months Ago
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Private

Siopao's Avatar'

95%Wii

Great game
Updated 2.5 Months Ago
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Kapppa911

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80%Nintendo Switch

its good but but the levels often look better than their gameple
Updated 3 Months Ago
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Halo2

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85%Wii

Wonderful game, felt like it dragged a little near the end when you just have to farm stars for bowser
Updated 3 Months Ago
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frattybuckton

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90%Nintendo Switch

20h Played
I would give this a 95 if it weren’t for the motion controls they are always forced to figure a way to shoehorn in from the Wii era. Any way you play it’s awkward.

But this game holds up incredibly well and the vibe and gameplay is just exquisite. Soundtrack is stellar or should I say, INTERSTELLAR!!! Damn I’m good.

It’s just a ton of fun and like any Mario game isn’t very difficult. It’s just so damn enjoyable and the controls are so good and the levels so creative that it doesn’t matter! Sure the camera can be wonky sometimes but outside of that the controls and gameplay are flawless. The Bowser fights are unfortunately super lame and simple.

This is a classic and still rocks all these years later even with the shitty motion controls still intact. I find myself still GRAVITATING to it! Heheheheheheeeeeeeeeeoopoooooop!
Updated 3 Months Ago
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Kaczmarcyck

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90%Nintendo Switch

ReplayReplay
Subjective downgrade from the Wii graphically. I like my Wii games in 480p, damn it!
Updated 4 Months Ago
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SM64NIGHTS

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100%Nintendo Switch

I played it when I was 4 years old on the WII (I'm now 18), an essential game for fans of 3D Platformers and the best Super Mario 3D in my opinion.
Updated 4 Months Ago
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SM64NIGHTS

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100%Wii

I played this on the Wii when I was 4 (I'm 18 now). The best 3D Mario.
Updated 4 Months Ago
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WaluigiR

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100%Wii

40h Progress
Un classique de la Wii, un des meilleurs mario encore aujourd'hui, il aura révolutionné l'industrie avec son nouveau style de jeu, c'était trop trop prenant, je me suis employé à faire le 100% dessus et je crois même me souvenir d'avoir filmé la fin à la sony handicam avec mon pote Hironix. Ost mémorable, niveaux trop beaux pour l'époque c'est un grand jeu clairement.
Updated 4 Months Ago
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qkumbr

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95%Wii

25h Played
A joy for gamers of all ages and skills. The bright colors, the orchestral score, the atmospheres... It just makes you feel good.
Updated 4 Months Ago
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Ezrida04

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100%Wii

Like Galaxy 2 but with better story and atmosphere.
Updated 4 Months Ago
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Sniif

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100%Nintendo Switch

35h Played
Meiner Meinung nach das beste Spiel aller Zeiten, aber auch das beste 3D-Mario-Spiel! Es ist zwar sehr linear macht aber durch sein richtig gutes Level Design sehr viel Spaß!
Updated 4.5 Months Ago
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AP30

AP30's Avatar'

100%Nintendo Switch

18h Played
In my opinion, the greatest platform game ever made. Brilliant graphics and sound effects/soundtrack. Proper cosmic quest.
Updated 5 Months Ago
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WaluigiR

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100%Emulated

15h ProgressReplay
Refait pendant le confinement sur émulateur, c'est tout aussi jouable à la manette qu'au nunchuk en physique. Commencé en live avant d'abandonner faute de bugs, et de finir solo le jeu.
Updated 5 Months Ago
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Fyahipoh

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100%Wii

15h 48m Played
La primera aparición de este juego me resultó impresionante en la epoca, recuerdo haber adquirido mi Wii y estrenarla con esta obra maestra, la historia de este juego es de las más elaboradas y con profundidad de la saga; el diseño de niveles es grandioso y en conjunto con la jugabilidad del Wii Remote es realmente original y ÚNICA en la historia de los videojuegos (aunque no perfecta). La duración del mismo me parece correcta y la banda sonora MAMITA siempre la llevaré en mi corazón.

Esta es una obra maestra que todos deben jugar al menos 1 vez en su vida, un 10/10 para mí.
Updated 5 Months Ago
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Madwasadopted

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85%Wii

15h Played
When camera and controls work as intended, it's best 3d Mario and one of the most touching, inspiring and unforgettable gaming experiences hands down.
When camera and controls don't work as intended, I want to strike my Wii remote against the wall because of how unfair it feels.
Not enough moves, duh.

So yeah, never listen to anybody and have zero expectations regarding a particular game, otherwise you'll leave rather disappointed.
Updated 5 Months Ago
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Khamsin

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75%Wii

35h 2m Played
Sometimes, there's an awesome game you don't really love, although you're totally aware of how awesome it is. Super Mario Galaxy is one of them, for me.

I'll skip the loveable part. There are thousands of reviews telling how great and inventive SMG is. Let's see why I didn't click.

Super Mario Galaxy hesitates between the greatness (mainly during the discovery phase) and the horrifying (roughly, once you've got more than 50 stars). We want to salute the technical quality of the whole thing, the clear desire not to lock Nintendo's most famous IP into a formula (a desire that has been mostly buried until recently, btw). But. Thing is, I've never been comfortable with this more than atypical Mario, where three-quarters of the landscapes are dark and nocturnal, and where you spend most of your time upside down. More than the linear aspect criticized here and there, more than the stacking of tests giving the impression of being scraps from a random Mario Party (both are true, and both are exaggerated), it's really this slightly anxiety-provoking, sometimes stressful side, which disturbed the most, to the point of giving up many times before seeing the credits.

I wouldn't pretend to say what a "good Mario" should be or not, but IMHO, it should be something fast, colorful, happy, not too hard but not too easy. And above all: something totally addictive where I don't have, after a while, the feeling of forcing myself to beat it.

That being said, that's quite an awesome game ;)
Updated 5.5 Months Ago
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JBreezy

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100%Nintendo Switch

15h Played
Gameplay 4/4 really great overall. Really enjoyed collecting all stars there's enough unique power ups and different "gimmicks" to keep things interesting throughout a full playthrough
Story 2/2 more substantial than I'd have expected for Mario. Really well done
Visuals 2/2 really excellent style great world ideas great creatures and enemies. A visual treat for sure
Audio 2/2 really great music and sound effects

Highly recommend 100% completion for the gameplay
Updated 5.5 Months Ago
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R2D21999

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100%Wii

15h 49m PlayedReplay
A great 3D platformer. I know people didn't like this back in the day because it wasn't a sandbox like the first two 3D Marios, but honestly this is a better game than the first two anyway.
Updated 5.5 Months Ago
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Momonaro_

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90%PC

if only it didn't have motion controls
Updated 5.5 Months Ago
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Sun_Enjoyer

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85%Wii

I gotta replay it cause i really do not remember much.
Updated 5.5 Months Ago
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edwarddevere17th_

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95%Wii

Best wii game?
Updated 6 Months Ago
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e6_4KOkGsp

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95%Wii

11h 47m PlayedReplay
As many issues as this game has, I spent so much time on this as a kid and it's so iconic I just can't give it a lower score. Super Mario Galaxy is a 3D platformer, but with the main twist being well, SPACE. Constant gravity changes and the spin move allow for some very unique gameplay mechanics. Due to this, there are obviously TONS of oversights and crazy things you can do once you get good at the game. This makes the replayability incredibly high, there are so many shortcuts and fun glitches you can do I can't even list them all. As much as I love this game, I will admit it does have some VERY crap levels, such as the bob-omb garbage dumbs, bubble thing, and star balls. This game also uses surprisingly little motion control for a Wii game, really it's just the cursor and shaking for the spin move. One small touch I like is that you can use the nunchuck to spin as well, which I use instead so I can keep my cursor focused. When you 100% the game, you unlock Luigi mode. Unfortunately, this basically just acts as a separate save file. Really all that changes is Luigi can jump higher and run faster basically making a new game +, and the cosmic clone ghost are harder. I know damn well this game doesn't deserve this high of a rating and has a lot of issues, but judging by I played through this at least 10 times really shows something if I'm still enjoying it all these years later.

X Rating: 1/5 - Rosalina hot and the Honey Queen moment is... uh... something...
Updated 6 Months Ago
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FireGoWithMe

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80%Nintendo Switch

20h Played
75 stars
Updated 6 Months Ago
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Robin420

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90%Nintendo Switch

13h Played
Geiles Jump N' Run. Overworld war leider Trash und Progression im End Game ebenfalls.
Updated 6 Months Ago
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masen0406

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85%Nintendo Switch

22h Played
The only reason I wouldn't give this game a 10/10 is that I found it to be a bit too easily overall, but that's it. The game is a joy to play from beginning to end, with one of the best soundtracks in gaming. I loved it on the Wii back in the day, and I still love it on the Switch today. It is a magical experience, that has a soul that you always expect from a Mario game, and that only exists in a Mario game. It's a game every gamer needs to play in their life.
Updated 6 Months Ago
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garthol

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80%Wii

12h Played
An excellent 3D platformer somehow not hindered by the Wii's awkward motion controls- mostly because the motion controls are relegated to a few levels rather than a consistent mechanic of the game. But even then, those levels are still fun, because this game is absolutely oozing in charm and a visual style that doesn't seem to have aged a day! The difficulty of the first half is surprisingly low and you can breeze through the required 60 stars with ease, but it keeps the content coming in the form of the Comet variants of levels or just the sheer number of unique galaxies you can go to.

I can't speak enough to the sheer style of this game- visuals to music to just the flow of gameplay, with galaxies that perfectly explore the fun and terror of space exploration! The sound design is immaculate and at no point did I feel my immersion get ruined. The soundtrack is easily some of the best ever made for a Mario game, with Gusty Garden and all variants on its main theme being the highlights. It's a little weird to say because they've become such mainstays of the series, but Rosalina and the Lumas are iconic designs that have gotten exactly the love they deserve.

My main complaints would involve the difficulty of the back half, and the process of completion and its rewards. The game's not particularly hard until the last observatory but even then, the difficulty jumps randomly between "incredibly difficult" and a cakewalk. The purple coin levels are the best example of this- some are jokes that feel like unnecessarily lengthy victory laps, while others are painstaking displays of motion controls and the horrors of video game timers. The reward is pretty bad, too- besides the cute post-credits cutscene, getting to play the game again is not a reward, you can do that at anytime by just pressing "New Game."

All in all, a fantastic game, though one that I don't recommend completing. The soundtrack will live rent free in your mind forever!
Updated 6 Months Ago
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Marow

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80%Nintendo Switch

Didn't meet the hype. Great Mario, but Galaxy gimmick didn't stick, and other 3d Mario's stand out more to me.
Updated 6.5 Months Ago
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Gamesbutnotime

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100%Wii

ReplayReplay
My favourite game of all time it's a masterpiece.
Mario in space is great.
I play this game every year and every year it gets better.
The game is amazing and it has the most jaw dropping beautiful soundtrack.
I BEG YOU TO PLAY THIS GAME.
Updated 6.5 Months Ago
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Dorobo

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95%Wii

18h 50m Played
Mario Galaxy is about as close as you can get to a literally perfect game. A few issues I have with the game are the controls and the camera, but they aren't bad most of the time, just in a few parts. Overall, this game just feels absolutely delightful to play. There are no overly cryptic stars like many of the games before, even if you do miss a secret the game will let you know, and the comets made for a fun challenge in a mostly easy game. A couple stars were frustrating and took me a while, but it was mostly skill issue. And of course, the absolute best part about Mario Galaxy, Rosalina is in it.
Updated 7 Months Ago
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Zehnz

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95%Wii

Good level design, amazing music, intriguing story with Rosalina and the Lumas.
Updated 7.5 Months Ago
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Private

Duck3D's Avatar'

75%Wii

Really phenomenal Mario game! The soundtrack was amazing, the level design was great, and for the first Mario game with motion controls? It worked wonders! Mario Galaxy is one of the best Mario games hands down. My only complaint with the game is that compared to others in the franchise, (Sunshine, 64, and odyssey), it doesn’t feel as free and much of a plat-former. Mario at times feels a bit sturdy and is much more difficult to do a few moves. However, this is my personal preference. In general, Mario Galaxy is an amazing game and should be recommended to any Mario fan!
Updated 7.5 Months Ago
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