Doom (1993)
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  • 2.5K Backlogs
  • 118 Replays
  • 4.3% Retired
  • 82% Rating
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elraton089's Avatar'

75%PC

7h 42m Progress
o maior clássico de todos, pai de todos os shooters.
o jogo veio com o ultimate doom junto.
Updated 18.5 Hours Ago
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CaporalDxl

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95%PC

12h PlayedReplay
One of my favourite games (even though I wasn't born yet when it came out). Still a ton of fun 30 years later!
Updated 5 Days Ago
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noTbsp

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55%PC

2h Progress
A surprisingly fun and challenging game considering how old it is. Gameplay loop gets kind of repetitive though IMO. I completed episodes one and two, each episode was refreshing, however I can only play in bursts. Still a blast.
Updated 2 Weeks Ago
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gstv0_

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75%PC

6h 33m Played
Bom, meio atrasado pra festa, mas mesmo assim antes tarde do que nunca
Eu fiquei.... decepcionado
Pelo tanto que falam desse jogo eu realmente achei que iria explodir minha cabeça e ser a melhor coisa desde a invenção do tango, mas eu achei.... OK? Legal? Maneiro muitas vezes, mas não muito mais do que isso.
Eu achei bem, bem repetitivo, não no nível de Wolfenstein 3D, que chega a ser tão repetitivo que provavelmente eu vou dropar depois do primeiro EP, mas ainda assim é bem repetitivo. As fases são diferentes, ok, você supostamente está progredindo no nível de insanidade conforme adentra no inferno, ok, mas basear TODA a gameplay em pegar cartão e achar porta invisível? Meh
Isso me dá só o senso de que to jogando a mesma coisa de novo com sprites diferentes no fundo, porque as fases são quase todas a mesma coisa, chão que te dá dano, parede invisível (eu realmente tenho problemas com isso aqui) um ou outro pulo que você tem que dar e é isso. O jogo inteiro. Nem os inimigos realmente são diversificados, depois do primeiro EP todos eles se repetem o jogo todo pra só lá no final do último incluir alguma coisa nova. Os bosses eu achei - talvez por influência do mod Brutal DOOM - muito ruins, depois do primeiro todos se baseiam em te matar com um hit só e você ter que ficar andando igual barata tonta no cenário acertando tiro nele por 15 minutos. Muito chato.
Eu sei, eu sei, esse jogo foi uma revolução imensa no mundo dos jogos e tal, mas mesmo assim meus problemas com ele não são de coisas técnicas, gráficas nem nada assim, mas só de construção mesmo, principalmente dos níveis e de quão repetitivo as coisas ficam depois de jogar 3 episódios quase iguais, se DOOM 2 for isso aqui só que mais expandido provavelmente eu vou gostar bem mais e talvez me marque de algum jeito também, porque aqui tem breves momentos em que você realmente se sente invencível e que a verdadeira ameaça do jogo é você, mas são muito breves entre seções enormes procurando cartão colorido
Updated 2 Weeks Ago
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rodreamcast

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80%Xbox Series X/S

Some levels aged poorly, especially the final, bonus chapter (the one from Ultimate Doom), but most of the game is still impressive, lots of fun and genius design. It doesn't seem like a 1993 game. And this new DOOM + DOOM 2 remaster is excelent, bring it on Nightdive! Now into the new chapter.
Updated 2 Weeks Ago
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Avo

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85%PlayStation 4

2h 54m Played
8.5/10 - 🔴
Updated 2 Weeks Ago
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Nivellenn

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100%PC

6h 14m Progress
One of the best games of all time, aged really really well. There is a certain strategy involved, so it's not just a mindless shooter, but a very creative one. The level design is masterful, which gets even better in Doom II. I was really addicted to it, and just to acknowledge the fact that this game laid the foundation for the FPS shooter genre, which is just a huge accomplishment in itself. And the way that iD did the marketing for this game was marvelous.
Updated 2.5 Weeks Ago
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ChortPohan

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95%PC

8h 30m Played
Концентрована крутота.
Updated 3 Weeks Ago
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Ratpak

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100%PC

36h 59m Progress
What do I need to say about this one - it's DOOM!!

I played DOOM back in 1993 when it came out as shareware on floppies. It was a revelation then and completely blew my mind in terms of what a video game could do for immersion. I used to stay late after work just to play this as I had no PC at home, discovering all the secrets on each level and taking the fight to every demon I could find.

The recent changes for modern PCs are very welcome, and of course I had to play through it again. What an absolute masterpiece!
Updated 3.5 Weeks Ago
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TheAutisticGamer

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100%PC

2h 41m Played
I mean, what the hell can I say about this game? It's pretty much perfect, but at the same time it's such a legendary and influential title that it practically changed the way we look at FPS Games and Video Games today. There's so much I love about the original Doom from it's snarky humor and incredibly violent chaos. Today, it might look tame when compared to more Gory games even in the Teen Rated FPS Games, but this is without a doubt a classic and a all timer. I rarely give 10/10 scores nowadays because I wanted to be more objective when reviewing a game, but I practically found there was not really any MAJOR flaws in Doom. ID Software's philosophy on Doom from it's excellent level design, outstanding gunplay, lack of story and using the best technology despite restrictions to give the illusion of 3D Maps was one of the strongest things you can have when developing a game. Every single thing they believed in has created a masterpiece. I absolutely was thrilled to be playing this again, especially with Andrew Hulshult's remixed soundtrack which is unusual from him, but he breathes new life into Doom's OST that I never thought was possible before. The classic MIDI soundtrack will always be iconic, but Hulshult gives Doom another life and I'm SO glad he's working with ID to create soundtracks for their Doom games.

Where do I even begin with my praises? The levels have clear objectives that aren't confusing and even though the puzzles do get a bit more cryptic in Episode Three, I never felt I needed a walkthrough to find out what to do. I encouraged myself to think and find out where I should go next to get out of the level, which made the work rewarding alongside defeating numerous enemies. The enemies are all iconic and yes, they use hitscan, but this is a VERY effective use of it considering the limitations of the time. On Hurt Me Plenty Difficulty, the game does provide a strong challenge that ascends from episode to episode and it eventually evens out. However, I found all the bosses to be too easy. One of them isn't even a boss, it's two Barons of Hell which can be easily defeated. And with the Cyberdemon and Giant Spider Boss, the fight was done in seconds. I probably should play the game on Ultra Violence next time, but it was never a HUGE problem as there were some parts where I had to improvise with a lack of ammo. In general, the guns are all masterful and the sound design for them makes them extremely punchy and aggressive. There's not one single gun that's useless. And you have to choose which guns are more useful for what situations, leading to the beginning of game weapon management.

Doom just does so much right in general but what really makes it special is how it influenced the entire medium of games. Doom was so popular that it got endless ports from the SNES, PlayStation, Xbox, Sega 32x, modern consoles and even calculators, fridges and microwaves are able to play them. And because of that, the impact for more games like it was massive. In the 90's old school shooters were aplenty, but they were known as Doom Clones for good reason as they attempted to mimic Doom most of the time, if not reinvent Doom's gameplay in the first place. The game's violence again seems tame today, but back then it must have blown away gamers to play something this visceral and gory and shocking. Doom in general also is the reason modding and online multiplayer was a thing. There are endless WADs that you can play and Doom's deathmatch would eventually grow into modes like Online Coop, Battle Royale, MMOs, Doom is so great that it's influences are felt every day whether we know it or not.

But what makes Doom a perfect game is this: It's a masterpiece of simplistic carnage, timeless game design, a strong philosophy to make the game as great as possible and what I like to call "Accidental Influence." No one knew Doom would become as big as it did and if we lived in a world without Doom, gaming would be so much worse. The best influence is the ones where no one knows they're going to change an entire industry and this is the prime example of that. Doom is a perfect game and I literally have almost nothing bad to say about it at all. If you have loved FPS Games for years, or have just started playing them, play this. It's a massive achievement and one of the greatest to ever do it. So many have tried to copy Doom in the Recent Boomer Shooter Resurgence years, but most have failed. If they would have at least played Doom numerous times, they would know why it wasn't working. Because ID Software are a smart bunch and knew what would work.
Updated 3.5 Weeks Ago
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tiamat911

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80%PC

5h 45m Played
I'm no FPS fan. This game was the first time I've actually tried to play a FPS without cheats or maps or guides. The game is 25 years old but does not feel like it. It's well paced and fun. Lots of action. Level design is nice too.
Updated 3.5 Weeks Ago
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StrobaCat

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90%PC

Fue el juego que hizo practicamente nacer a los FPS como los conocemos hoy en dia.

Si Wolfenstein 3d ya habia salido un año antes, pero.... la verdad no envejecio muy bien ese juego, sobre todo por su carencia de enemigos, armas y mapa......

Ahora Doom?
Doom envejecio extremadamente bien.
Demasiado.
Los controles en vanilla alo mejor te parezcan medio toscos (flechas para moverse y control para atacar) Pero se pueden configurar para ser mas comodos y tradicionales a un FPS Moderno.

Aunque no puedas mirar arriba o abajo y saltar/agacharse, da igual, los niveles estan diseñados para ello por lo tanto si te pones esas cosas en un sourceport.... Bueno, podrias estar rompiendo un nivel diseñado sin poder saltar/agacharse o mirar arriba y abajo.....

Por suerte, tienes el auto apuntado por si hay un enemigo en cierta altura, asiq no te preocupes si no puedes dispararle a algo, el autoapuntado lo hara por ti aunque aveces te puede joder.....

Ahora los niveles? Excelentes, Obra maestra los del episodio 1
Los del episodio 2 estan bien supongo, pero no se comparan nada a los del Episodio 1 y aveces pueden llegar a ser meh.

Episodio 3 es bueno, Meh, No tan bueno como el episodio 1 y 2 siento que entre mas va el juego, mas decae en calidad lastimosamente....

Pero aun asi, sigue siendo extremadamente divertido hoy en dia, con sus armas variadas con diferentes funciones cada (excepto la pistola, la pistola es inutil cuando agarras cualquier arma)

Enemigos variados y extremadamente divertidos de pelear (No como algunos que introducieron en Doom 2......)

Enfin totalmente recomendado y un clasicazo y padre de los shooters.
9/10.
Completado con Chocolate Doom y en dificultad Hurt Me Plenty.

(Por cierto el episodio 4 exclusivo de Ultimate Doom esta bien jodido en los dos primeros niveles, ya despues se vuelve medio mas facil pero no deja de ser jodido y eso que lo juge en Hurt me plenty. XDDD)
Updated 1 Month Ago
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XialonVIII

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80%PC

2h 30m Played
Holds up still. Can get repetitive and is shorter than I thought but great art design, well made levels, and some good shooting.
Updated 1.5 Months Ago
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ChairmanGonzalo

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80%Linux

5h 7m Played
I had an immense amount of fun with Doom (1993), but it's not without its flaws. While I can overlook aspects that seem dated today, like the simplistic graphics, there are certain issues that even in 1993 would have drawn criticism from me.

Firstly, the inconsistency in difficulty is a notable problem. I don't mean the expected progression where each level gets harder, but rather the unpredictable spikes where some levels are surprisingly easy, and the next are extremely challenging, only to become easy again. This erratic difficulty curve can be quite jarring.

The absence of map markers exacerbates orientation problems in certain levels, particularly those with teleporters or door switches. It doesn't mean I need explicit map markers, but some levels fail to provide the necessary information for navigation through their design. It becomes extremely frustrating in maps where teleporters change their spawn points based on the entry point, leading to significant confusion and disorientation.

The boss fights are a mixed bag. While the first and second boss fights are thrilling and well-executed, the third and fourth fall flat in comparison. Additionally, the mechanic where dying in an episode run resets you to the beginning of the level with only a pistol, despite having accumulated a full arsenal, is particularly annoying and disrupts the flow of the game.

On the positive side, the soundtrack is fantastic and truly enhances the gaming experience, providing an adrenaline-pumping backdrop to the intense action. The levels in Episode 1 are well-designed and engaging, showcasing the game’s strengths. However, some of the later levels feel haphazard, resembling amateur mod maps, like those in Garry's Mod, where structures seem randomly placed without cohesive design.

In conclusion, Doom (1993) is a good game that offers a lot of enjoyment, but it also has its share of frustrations. Despite its historical significance and initial fun, the game's inconsistencies and design flaws make it unlikely that I will replay it.
Updated 1.5 Months Ago
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FS1NG

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90%Xbox Series X/S

played a bazillion times before
Updated 2 Months Ago
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Jackabyte

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90%PC

ReplayReplay
Almost perfect video game. My one flaw one be that I hate the darkness mechanic where I can't see anything. You can really easily get screwed if you don't have the night vision goggles. Also Doom doesn't feel like Doom until you get the Super Shotgun.
Updated 2.5 Months Ago
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Raftacon

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80%PC

9h 30m Played
Truly revolutionary & the father of all FPS/action games we have today. Creative map design, satisfying weapons, & an incredible technical achievement throughout.
Updated 3 Months Ago
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mddk

mddk's Avatar'

90%PC

Doom + The Ultimate Doom
Updated 3.5 Months Ago
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Jetaiolia

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80%PC

ReplayReplay
DOOOOOOOOOM !!!
Updated 4 Months Ago
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vizon

vizon's Avatar'

80%PC

1h 45m Progress
Игра на века. Но постоянный поиск и сбор ключей сильно сбавляет бешеный темп игры из-за чего беготня в поисках ключей уже по пустой локации может нагнать тоски.
Updated 4 Months Ago
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SodaMazing

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100%Emulated

Best game ever made
Updated 4 Months Ago
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ElioTv

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80%PC

5h Played
A classic that has aged surprisingly well. The difficulty curve of the final campaign is a bit wonky, but an overall enjoyable and short experience.
Updated 4 Months Ago
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sylinowo

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80%PC

bought this for the epic modding community!
Updated 4 Months Ago
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Rodistoo

Rodistoo's Avatar'

70%PC

8h 15m Played
Score would be a lot higher if there wasn't some huge enemy spam moments. Also I don't like rubber bullets with higher difficulties, there are also some parts where the game doesn't give you enough amo (at least for ultra violent). Also for a big part of the game the only viable weapon you can use is the pumpgun, partially because that's almost the only amo you'll get.
Updated 4.5 Months Ago
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Stratelite

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85%Xbox Series X/S

Obviosuly dated by modern standards, but still demon slaying perfection. A joy to play on the Xbox Series X.
Updated 4.5 Months Ago
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jacobdude

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90%Xbox

7h Played
Played the homebrew Xbox version. The original Doom still holds up. Exploration would have been fucking terrible without a map, but instead manages to provide a satisfying loop (and only occasionally frustrating). The gunplay somehow manages not to feel clunky, maybe that's what happens when you practically invent a genre. The only downside comes with the jumping puzzles in Ultimate Doom/Episode 4, which the limits of the era prevent from being any fun (although somehow they were fun in Doom II).
Updated 4.5 Months Ago
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Dorobo

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95%PC

7h 19m Played
DOOM is a must play. Despite being one of the earliest FPS games ever made, it still holds up extremely well. I was pretty skeptical of it at first, but as I played more and more, I found myself getting more and more hooked to it. The movement, shooting, and gameplay loop feel magnificent, and most of the level designs are pretty good and unique. I ended up enjoying this way more than I thought I would, DOOM is a genuine must-play game.
Updated 5 Months Ago
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StingrayLord

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65%PC

5h 30m Played
I don't know what to write so I'm just going to dump it. 90% of the game was enjoyable, nothing revolutionary, but fun nonetheless! If I had done all 32 levels back to back it would've been so tiring, so I'm glad they put easy outs at the end of each chapter. Sometimes the levels were a little confusing on what the objective locations were, but generally boiled down to "get a key from the area with the monsters, and then bring it to the door." Honestly thank CHRIST this game had a map, if it didn't it would've made me drop it for sure. While it was confusing seeing it partially filled for the first time, it makes sense after a bit of inspection. For whatever reason, if a monster is standing below a drop, their hurtbox still body blocks keeping you from dropping down most times. It's a little detail but just a bit irritating. The level designs mushed together somewhat after a bit, but generally are unique enough to be a non-issue, and the speed of the levels helps from feeling bland. The last 3 or so levels when compared to the rest of the game are AWFUL though, they take forever and play like Quake levels instead of the rest of the game.
Doom 93 on the msi laptop.
Updated 5.5 Months Ago
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Cybrad

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85%PC

4h 27m Played
This game is fifty percent shooting demons and fifty percent asking "Where in the actual hell am I?" I love it. I finally challenged myself to Ultra-Violence and was not disappointed. Maybe someday I'll give Nightmare a try.
Updated 5.5 Months Ago
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amara_

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90%PC

6h 46m Played
Brilliant in its simplicity and its level design. Though a few levels were a tad too long. Mechanically, it's a little too barebones for me. Maybe I'd change my mind if I tried the mods idk. Did not touch Thy Flesh Consumed.
Updated 6 Months Ago
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k1m1nh4s

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80%PC

6h Played
Não tem como ser imparcial com Doom, é simplesmente o primeiro FPS que realmente fez sucesso e moldou toda uma industria, o jogo conta com uma ambientação muito bem feita para época e gráficos datados porém lindos para a época, uma trilha sonora impecável e uma jogabilidade que mesmo datada para 2024 ainda funciona.
Não fiz testes de hardware por que acredito que roda até na minha calculadora cientifica kkkkkk
Obs: Comprem na promoção sai quase de graça kkkkkkk
Gráficos: 7 - Era lindo para época (não vai entrar na media por ser um jogo muito antigo);
Jogabilidade: 8 - Intuitiva e rápida;
História: 8 - se aprofundem e matem demônios :) ;
Desempenho: 8 - Vamos dizer que conseguem rodar até em uma batata;
Nota Geral: 8 - Rock pesado, muitas armas e demônios kkkkk.
Updated 6 Months Ago
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tsquared

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80%PC

6h 58m Played
This game reminds me of the original Zelda in that it completely revolutionized a genre and is such a well designed game, it still holds up 3 decades later. A game anybody enthusiastic about the history of games should try at least once.
Updated 6 Months Ago
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PokeMaster575's Avatar'

80%PC

7h 12m Progress
After finishing the main story, it still feels like this game has so much more to offer. A few parts felt a little bit annoying, but it was still really fun. I played with the Brutal Doom mod and it felt like that helped enhance the experience. The final boss fight against the Mastermind was kinda easy though and left me a bit disappointed. I'm excited to check out more mods for this game, and to also play through the second one.
Updated 6 Months Ago
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Ensareis

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70%Linux

5h Played
It's getting worse and worse.
Gittikçe kötüleşiyor.
Updated 6.5 Months Ago
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TvSonicSerbia

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100%PlayStation 4

4h Played
Perfection.
Updated 6.5 Months Ago
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Oog

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75%PC

6h 12m Played
It's Doom what more can a man say?
Updated 7 Months Ago
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Vector99i

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50%PC

6h 10m Played
To sum up, Doom 1993 is a great option to relive the old classic FPS games accompanied by a great soundtrack, but with the actual game standards, the game can feel boring because it is too repetitive. The game is 5.25/10.
Updated 7 Months Ago
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TerriblePerson

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100%PC

5h 30m Played
Excellent despite being one of the earliest shooters. Guess they learned a lot from Wolfenstein. Has a lot of super interesting mechanics and ideas. Gameplay feels fresh even for modern standards.
Updated 7 Months Ago
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Bladeee

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60%PC

3h 13m Progress
Its doom. If you havnt played it. Play it. If you have played it. Move on with your life you dont need to replay it.
Updated 7 Months Ago
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Luitenant_Gruber

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100%PC

12h Played
*Warning: spoilers*

Most classic of them all.

You cannot go further back in nostalgia lane than DOOM. This is a work of art from a simpler time. Just boot it up and kill some demons. As a kid, I could never finish this game because of it’s difficulty, but many years later, I gave it a shot and it was still as enjoyable as I remember.

The concept and story is simple in DOOM. Humans have settled on Mars, but their greed takes its toll and they open a portal to hell itself. The Mars Colony is invaded by hordes of demons and it is up to the hero “Doom Guy” to save the day. You blast your way through different parts of the Mars Colony station and eventually end up in hell to take the fight to the demons.

Gameplay wise, you either destroy a boss or find the right keycards to reach the exit of the map. It is classic game design that spawned the foundation of all FPS games that followed. You choice five scenario’s, each consisting of a certain amount of levels. The campaigns are alle linked to each other and, for the correct time line, need to be played in order, although the game lets you decide what to play first.

You can find many different weapons to aid you in the fight against the demons. A shotgun, machine gun, plasma rifle and even a freaking chainsaw. In the end, you find the best weapon in the game, the BFG. The meaning of those three letters alone, is reason enough to play the game.

In terms of graphics, even today, it is still fine to look at. Of course, this game has been modded more times than I can count, with HD graphics and effects, but the original game on PC is still fine. I had no trouble with the “outdated graphics”.

Sound wise, DOOM is still a surprising piece of art. The screams and grunts of fallen demons still pierce through your ears and soul, and the music is just as badass as it was back then. For me, this was one of the biggest plusses.

I really enjoyed exploring the levels in search of secret areas. Secrets can be anywhere in the game so bumping against every wall, while pressing space, was a necessity.

DOOM is relentlessly hard, especially on higher difficulties, but it remains fair, even to this day. You can find enough health kits and powerups, giving the game a fair balance between difficulty and challenge.

Overall, it is, and remains, an all time classic, one that I can boot up anytime and play again. Its still fast paced, brutal and fun.

Definitely would recommend this timeless classic.
Updated 7.5 Months Ago
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ShinjiHLTB

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100%PC

Cool game and the only shooter I'll willingly play
Updated 8 Months Ago
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mauricioco

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100%PC

18h Played
Still a fantastic game even to this day.

Playing on Nightmare is a breath of fresh air after all these years playing on Ultra-Violence. Difficulty is all over the place but it's really fun to route and practice the tougher levels.
Updated 8 Months Ago
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Tresangamercz

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100%PlayStation 3

Pro jednoho nesmysl, který je striktně lineární, pro druhého nostalgie, bod, kdy se pro něj všechno změnilo. Více se k této hře nedá napsat.

Ochutnávka v MUSIC ARCHIVE, co se týká soundtracku : https://www.youtube.com/watch?v=QOItyafMVoI&list=PLdbXrtOtWEdx3QEmidSsQlLYJNC-EiC4l&index=10
Updated 9 Months Ago
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krystalize82

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80%PlayStation 5

Played on ps5 this game is brilliant i cant believe this was made in 93 and thank god it was made because favourite genre of games is 1st person shooters .The level creations are so cleaver and challenging.Highly recommened
Updated 9.5 Months Ago
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Private

LiquidDivide's Avatar'

100%PC

I've never played through the whole game before. Done some multiplayer deathmatch and some 2 console multiplayer in the past on PSX, but never much beyond the first few levels. It was a blast. I was actually surprised by how much I enjoyed it. Great fun. Will definitely visit some more of the series.
Updated 10.5 Months Ago
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Oldboy1's Avatar'

100%PC

Jogo favorito do meu pai.
Updated 11 Months Ago
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the_mentalist

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80%PC

5h 30m Played
An extremely fun game, even to this day.

Playing on the second lowest difficulty, Episode 1 felt kinda boring, but Episode 2 and 3 turn the difficulty up enough to be challenging on first playthrough.

Replaying the game on the "Ultra-Violence" difficulty once you learn the mechanics is pure fun, though. There's many more enemies, you need to manage your ammo, prioritise the right targets and be constantly moving to dodge enemy attacks. Genuinely some of the most fun I had playing games recently.

What also helps is the fantastic music and sound effects, which haven't gotten old one bit.

Is it a must play for every FPS fan? No, not really, there are much better shooters nowadays.

But it is worth checking out for historical reasons and will bring hours of great fun to whoever decides to do just that.
Updated 11 Months Ago
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Jredor13

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80%PC

6h Played
An important classic that paved the way for many shooters to come.

As someone who played DOOM 2016 and Eternal first, I went thinking its old gameplay would turn me off. Boy was I wrong.

Despite having not been allowed to move up or down, movement feels smooth and quick, and sprinting feels like The Flash. This movement makes gunplay feel satisfying as you can move around easily, dodging fireballs and shooting demons in a circle. Decent amount of weapon variety, but they all feel good to use, like the shotgun or BFG.

Level design is the biggest highlight here. Lots of areas that you're encouraged to explore so that way you can find hidden areas that will give you health upgrades, armor upgrades, full ammo stocks, or hidden weapons that won't commonly find like the BFG or chainsaw. I haven't gotten all of them, but it's insane where the secret areas are placed, without looking it up, it becomes a rewarding experience for you to discover. It also encourages exploration through the use of backtracking, in which you will have to find keys in certain areas which can be puzzling in a way as you try to figure out how you can get to the area that has what you're looking for.

A good amount of enemy variety here, as you have demon soldiers that can shoot you with a rifle or shotgun that does plenty of damage from a certain range. Imps are pretty much your standard enemy that throws fireballs. Pinky's that charge you on, and if you're surrounded by a group of them, then you're fucked. Barons of Hell that shoot green flames will do a significant amount of damage, and take more to kill, as rockets are your best choice. There are some annoying ones like the invisible Pinky's (Usually in dark rooms), or Cacodemons (Bullet sponges) that I really get tired of shooting at.

Onto some problems of mine, some of the special pickups like invulnerability for example, are WAY too bright for me, and sometimes I feel like I'm running into a wall that I can't even tell. The map is useful, but I dislike how it cannot be moved around and only moves along with your movements as you view it. This means you can accidentally run into lava and either lose a lot of health or die.

Lastly, I don't know if I'll ever finish episode 4, as the difficulty really spikes through here. Was really frustrating to get to, and eventually, I gave up. The first level and the amount of enemies thrown at you is insane, especially when you start with low ammo and Baron of Hell is already there shredding your health as you have about 15 shotgun shells left.

Overall, not much to say, it's a great classic with an amazing level design, that I'm glad I got to enjoy it.
Updated 1 Year Ago
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Jorma25's Avatar'

80%PC

Klassikko eikai siinä mitään muutakaan ole sanottavaa. Kaikessa huvittavuudessaan tämä oli hauskempi läpipelata kuin Doom 3. Ammuskelu vain tuntuu hyvältä, viholliset mäiskähtävät komeasti verimössöksi, liikkuminen ja täten action on absurdin nopeaa ja soundtrack yksinkertaisesti toimii (asia jota Doom 3:ssa ei tainnut ollakkaan tai en sellaista ainakaan muista).Tämä yksinkertaisesti vain toimii ja tuntuu hyvältä pelata. Muutamaa yksittäistä nihkeämpää pallohukassa kenttää ja hieman rajallista vihollisrosteria lukuunottamatta tää peli on erittäin timmi tapaus vielä tänäpäivänäkin!
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Shadoo's Avatar'

95%Nintendo Switch

DOOM remains an essential entry in the FPS genre, with simple but effective gameplay that remains the groundwork for hundreds of games to come.
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